You know about New York Magazine’s “Approval Matrix.” Now, the Strategist has taken that model of what falls where on our taste hierarchies and applied it to toys. In this case, the four sides of the grid are “Educational” (say, a solar-powered build-a-robot), “Brain Candy” (a Nerf Blaster), “Reasonably Priced,” and “Splurgy.” Each toy in every quadrant comes highly recommended — click here to learn more about our sourcing process and the dozens of experts involved — and every age up to double digits is covered, all of which you can see by also clicking here.
Here, we culminate with 10-year-olds. “Cognitively, children at 10 can think more abstractly,” says Glenda Stoller, LCSW, a psychotherapist in private practice in Manhattan. They also have “the ability to gather information and formulate well-organized thoughts.” And their math skills are expanding, too, with an increased “fluency in multiplication, division, and fractions,” Stoller adds. All of which is to say they can get a lot out of the following computer kits, word games, and 20 or so more suggestions that follow — which have been vetted by professionals like Stoller, celebrities like Sarah Jessica Parker (or her Instagram account, at least), and plenty of other discerning parents. You can jump directly to the section that interests you most — “Educational/Reasonably Priced,” “Educational/Splurgy,” “Brain Candy/Reasonably Priced,” or “Brain Candy/Splurgy” — or read all the way through to get the full picture of what kids these days are into. Whether you’re shopping for a birthday or a holiday or any other day, it’s a list that keeps on giving.
“This is THE GREATEST GAME,” according to Strategist contributor and dad David Pogue, “and all ages can play. You’re sitting across from your partner, a board full of word cards. You have to give your partner one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right color while avoiding those that belong to the opposing team. For example, you might say ‘park,’ because you want your teammate to guess the cards that say ‘swingset’ and ‘car.’ Truly hilarious and satisfying.” The manufacturer has it labeled for kids a bit older, but as Pogue points out, “Codenames is super-fun with younger kids because they make fantastically imaginative connections between the words!”
Chris Byrne, who’s also known as the Toy Guy, told us that “this is an exciting, fast-paced family dice game that’s great for 10-year-olds because of the pace and the competition.” The goal is to be the last player remaining which, in this case, means the last player with dice in their possession. The game challenges players to throw their dice into what it calls the “arena” (a fancy word for board) and try to make matches to gain more dice or knock other players’ dice out of bounds. If your dice are knocked out of bounds, or if you roll an X (each dice has one on one of its faces), you lose valuable pieces. According to Byrne, this sort of “low-stakes risk is exciting for kids as they try to figure out how far to push their luck.”
For a 10-year-old who’s already mastered the classic Rubik’s Cube — their fine motor skills are improving at this age, according to Stoller — puzzle designer Adam G. Cowan presents a new challenge. Unlike the rainbow Rubik’s Cube, the steely-toned Ghost Cube does not involve aligning colors but rather twisting up all kinds of shapes, after which you are faced with the task of returning the pieces to their original cube form. The puzzle, which was introduced in 2013 (a relative ingenué compared to Erno Rubik’s invention of 1974), is “hours of fun,” according to Beth Beckman, a co-founder of FOMOFeed Kids. “I came across it in a boutique toy store, and my son went crazy for it. He said it was a ‘way cooler’ version of a Rubik’s Cube that was dressed as a mummy.” In Amazon reviews, it has been called both “a thing of beauty” and “very spooky!”